The Insider's Guide to Creating Comics and Graphic NovelsBook - 2009
In a practical manual filled with sample art and insider secrets, a former editor for Marvel Comics shares his expertise with aspiring comic artists and graphic novelists, covering all aspects of creating comics from the original concept; through the process of writing, drawing, inking, and coloring; to how to find a collaborator and a publisher. Original.
From the creative minds behind your favorite modern-day comics ...
In this unprecedented, behind-the-scenes guide, former Marvel editor and current IDW senior editorAndy Schmidt and his superstar industry friends give you the inside track on creating engaging, professional-looking comic books.
Written for upcoming creative stars and comic book enthusiasts, The Insider's Guide to Comics and Graphic Novels covers the entire creative process from beginning to end, from fine-tuning a script to the nuances of camera angles, costume design and lettering. You'll learn not only how to emulate a camera pan, hit 'em with a splash page and shift into slow motion, but also WHEN and WHY to dip into that bag of graphic tricks for maximum impact.
The real-world guide to creating great comics!
- Profiles and insights from John Romita, Jr., Neal Adams, Gene Ha, David Finch andJohn Byrne
- Professional advice from top talents in the business, including writers Brian Michael Bendis, Geoff Johns andTom DeFalco; inkers Klaus Janson, Karl Kesel and Mike Perkins; coloristChris Sotomayor; and letterer Chris Eliopoulos
- Expert instruction on every element of the creative process - writing, drawing, inking, coloring, page layout and scene design - and how they all work together